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Rules

Home » Sports Betting – Bet on Sports Online » Rules

Online Sportsbook Rules
Online Sportsbook Rules

The rules in BetNow are the same as all the Sportsbook rules, regulations, and wager types as in Las Vegas. All of the sporting events that you wager on have to be played on the programmed date and location unless otherwise specified. Our guidelines state that all wagers must be placed and accepted before the start of the game/event. Any bet placed or received after the start of the game will be invalid.

BetNow reserves the right to enforce limits on the maximum amount wagered prior to acceptance of any bet. Creating several accounts with the intention to evade the aforementioned limits is strictly forbidden. If such practice is discovered, all bets will be then invalidated and accounts will be void. In addition, the customer is liable to notify us if any funds have been incorrectly credited to their account. If said winnings are credited incorrectly, prior to notifying our Sportsbook, the credits shall be invalidated. Any bets realized after the error, whether directly or indirectly related to the error, but prior to notification, will be cancelled.

BetNow states that we do not recognize suspended games, scoring alterations, protests, result reversals and inverted decisions for betting purposes. For a bet to be regarded as valid the customer must receive a bet number or wager number confirming that BetNow has accepted the wager. This will come in the form of a message that will be showing up on the customer’s screen when a wager was placed online or through our bookmaking call center. Once the wager was accepted, bets can’t be cancelled or amended in anyway by the customer.

Maximum Payout: Our maximum combined payout per day is $100.000 (All won bets combined).

Line Errors: In case there is an obvious error on the line, once it is identified all bets made under that error will be cancelled and the accounts will be credited. In the event that the format of a match differs from our implied information, we reserve the right to invalidate any bet.

Past-post: If a wager is proven that it was placed after the outcome of an event or after the selected participant (or team) has gained a material advantage (for example a score, etc) open and settled bets in questions will be cancelled.

Also, our management reserves the right to cancel or adjust any wagers that are accepted but have been influenced by public media information.

Football Betting Rules

NCAA Football and NFL Football games after 55 minutes of play will be considered as official for betting purposes.

If the mercy rule is implemented in a College Football game, all bets will have action.

Wagers on First, Second halves and either of the four quarters are to be contemplated as action after the period that was wagered on has finished.

When formulating the final score, total and side bets include overtime periods. Furthermore, any overtime period is considered as part of the bet on halftime and full game bets.

If a game is postponed and moved to a different date, all bets will have action as long as the new time and date are within 72 hours of the originally scheduled date and it is played in the same venue.

If the new time and date exceeds 72 hours past the originally scheduled date or the game is moved to a different venue, all bets will be graded as no action.

Perhaps the most popular sporting event that draws wagering fans from all over the world to play is NFL football. This immense popularity has made the NFL and College football to become the unquestionably most popular sport in North America for wagering. To help you understand better the mechanics of football betting, here are the rules to start your NFL and College Football action.

101 Green Bay Packers 40
102 Seattle Seahawks -7

In the above example, you are would be wagering into what is known as the point-spread. Let’s imagine that the Packers are playing at Seattle and the Seahawks are favorites by 7 points. Let’s say that Seattle wins the game 21-17, and they didn’t cover the point spread of 7 points as won the game by only 3 points. If you picked Green Bay plus the 7 points, in that case you will be the winner. It is of a lot of importance to know that whenever you are wagering on football, you normally are going to be laying the 11/10, meaning that you will need to place 110 dollars for every 100 you want to win. In the example above, let’s say you picked the Seahawks. You would bet on the 7 points and laid 110 for every 100 dollars you wanted to win. Since Seattle did not cover the spread you would be out 110 dollars. Had you wagered on Green Bay you would have won 100 dollars and also gotten your original 110 dollars back.

Green Bay Packers +230
Seattle Seahawks -280

Football wagering also includes the total and money lines, as illustrated above. The total consists that you add the total amount of points scored by both teams to get the total for the game. In the Total line you are able to wager for the over or under of that amount of points scored in the game. You risk the same 11/10 equivalent or 110 for 100 that you wagered on the side. Let’s imagine that in this game the total is set at 40. If you bet the under, then less than 40 points must be scored for you to be a winner, anything above 40 points will cause you to lose the bet. If the total points are exactly at 40, then this wager will be considered as a push, you can think of it as a tie. When that happens then you will be getting the money you wagered back. If you wish to pick only the winner of the game and not have the point spread involved you should wager on the money line. To understand the money line better, you will need to risk more money for the favorite team to win and you will get a more money back when betting on the underdog. Now, let’s imagine that you picked Seattle to win the game, but you didn’t want to play the point spread, you should bet the money line in its place. If the money line was marked at -280, that means that for every $100 you want to win, you need to wager $280. And for the Packers, the line reads that for every $100 that you lay, you will be getting $230.

Basketball Betting Rules

For wagering purposes, in Basketball our guidelines state that all overtime periods will be considered as part of the wager on half time and full game bets. In order for a game to be considered as official 43 minutes of gameplay are required on NBA games, and 35 minutes of gameplay are required on NCAA basketball.

Baseball Betting Rules

Exhibition and Pre-Season game betting rules: Please be advised that BetNow offers baseball action on exhibition and pre-season games, also we do not list any starting pitcher on exhibition and pre-season games.

MLB betting rules: All MLB baseball games, regardless if they are regular season or exhibition will be considered as legitimate for money lines 4.5 innings of gameplay in case the home team is up on the scoring board, and 5 innings if the away team is leading. If a game is postponed or called after the first five innings (official game), then the winning team will be the one leading after the last complete inning, except if the home team ties the score or takes the lead in the bottom half of the inning. In that case, the winner will be determined by the score at the moment the game was suspended. Bets for run lines and game totals require the game to go to full 9 innings. That’s unless the home team wins the game in 8.5 innings.

During the Post-Season, all games will not be ruled as official until a winner is acknowledged. If a post-season game starts but after a while is delayed or postponed to a later date, all bets will have action with the final score result on that new date.

Unless a customer specifies otherwise, all action on MLB games are on the Money line and totals.

Listed Pitchers is the default when wagering on run lines.

All players are able to wager on Action or Listed Pitchers. If there is a pitching change on a selected game, all wagers will then be considered as “No Action”. Parlay bets will then be reverted into a lower number of teams and, thus so will the payout of that wager. Any straight bets will be cancelled and the money will return to the customer’s account. The starting pitcher by definition is whoever throws the first pitch. If there is a pitching change on a game that you have action on, you will keep that wager at the line where you wagered at.

Total bets and Side wagers always include any extra-innings when presenting the total score.

Baseball First-Half Bets:

All bets on a baseball game’s first 5 innings otherwise known as the game’s first half are Listed Pitchers by default and will be determined on the game’s score line at the end of said five innings.

Any First-Half (5 Innings) wager must go to the full completion of the 5th Inning, to be considered as valid.

When wagering weekend series, we are contemplating games that take place on Fridays, Saturdays and Sundays. For the wagers to be considered as active, all the games have to be played to completion and deemed as legitimate according to the above-mentioned baseball betting guidelines. No action will be ruled in a game is suspended.

Any baseball prop wager must go to the full completion of the game (9 or 8.5 innings), for them to be considered as valid.

All betting on baseball is made by laying money odds. If you want to learn more on baseball wagers, we invite you to visit our section of Betting on Sports.

MERCY RULES: All wagers on Money Lines, Totals and Run Lines on baseball and softball games that end due to the “Mercy Rule” will have action.

Alternative Run Lines: Are based on listed pitchers game must go 9 full innings or 8 1/2 if home team is winning. Extra innings count towards wager. The Mexican Baseball League games will now be just seven innings instead of the usual nine.

Soccer Betting Rules

There are three types of wagering lines for Soccer: a money line, a goal line, and totals (over/under). The money line is a three-way line between the underdog, the favorite and a draw or tie game, on this line there is no way for the wager to be a push. If the game ends up in a tie (draw), all other bets will lose regardless if they were for the favorite or the underdog. These guidelines and regulations, including all money line, goal line, and totals bets, are based only for 90 minutes of regulation plus injury time. Unless it is stated otherwise, extra time and penalty shootouts doesn’t count.

1st half and 2nd half are based on 45 minutes of regulation plus injury time. Overtime does not count unless otherwise specified.

Handicap Line PK: If either team wins by any margin they (the winning team) are to be settled as the winning selection. In the event of a draw all bets are void and stakes are refunded. Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line PK, -½: The bet is split into two parts — one part is a pick’em and one part is a ½ goal line. Favorite giving PK, (-) ½ goal start: A win by 1 or more — All bets winners. Draw — Half the stake is a loss and the other half is refunded. Loss by any score — All bets are a loss. Underdog receiving PK, (+) ½ goal start: Win by any score — All bets are winners. Draw — Half the stake is a winner and the other half is refunded. Loss by any score — All bets are a loss. Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -½: Favorite giving (-) ½ goal start: Win by any score — winners. Draw — loss. Loss — loss. Underdog receiving (+) ½ goal start: Win by any score — winners. Draw — winners. Loss — loss. Bet counts only for 90 minutes of regulation plus injury time.

Handicap Line -½, -1: Split into two parts — ½ goal line and full goal line. Favorite: Win by 2+ — winners. Win by exactly 1 — half win, half refunded. Draw or loss — loss. Underdog: Win any — winners. Draw — winners. Loss by 1 — half loss, half refunded. Loss by 1+ — loss. Bet counts only for 90 minutes of regulation plus injury time.

Handicap Line -1: Favorite: Win by 2+ — winners. Win by exactly 1 — void/refunded. Draw or loss — loss. Underdog: Win or draw — winners. Loss by exactly 1 — void/refunded. Loss by 2+ — loss. Bet counts only for 90 minutes of regulation plus injury time.

Handicap Line -1, -1½: Split into full goal line and 1½ goal line. Favorite: Win by 2+ — winners. Win by exactly 1 — half loss, half refunded. Draw or loss — loss. Underdog: Win — winners. Draw — winners. Loss by 1 — half win, half refunded. Loss by 1+ — loss. Bet counts only for 90 minutes of regulation plus injury time.

Handicap Line -1½: Favorite: Win by 2+ — winners. Win by exactly 1 — loss. Draw or loss — loss. Underdog: Win or draw — winners. Loss by exactly 1 — winners. Loss by 2+ — loss. Bet counts only for 90 minutes of regulation plus injury time.

Handicap Line -1½, -2: Split into 1½ and 2 goal lines. Favorite: Win by 3+ — winners. Win by exactly 2 — half win, half refunded. Win by 1 — loss. Draw or loss — loss. Underdog: Win — winners. Draw or loss by 1 — winners. Loss by 2 — half loss, half refunded. Loss by 3+ — loss. Bet counts only for 90 minutes of regulation plus injury time.

Handicap Line -2: Favorite: Win by 3+ — winners. Win by exactly 2 — void/refunded. Win by 1 — loss. Draw or loss — loss. Underdog: Win or draw — winners. Loss by 1 — winners. Loss by exactly 2 — void/refunded. Loss by 3+ — loss. Bet counts only for 90 minutes of regulation plus injury time.

Handicap Line -2, -2½: Split into 2 and 2½ goal lines. Favorite: Win by 3+ — winners. Win by exactly 2 — half loss, half refunded. Draw or loss — loss. Underdog: Win — winners. Draw or loss by 1 — winners. Loss by 2 — half win, half refunded. Loss by 3+ — loss. Bet counts only for 90 minutes of regulation plus injury time.

Handicap Line -2½: Favorite: Win by 3+ — winners. Win by 2 — loss. Win by 1 — loss. Draw or loss — loss. Underdog: Win or draw — winners. Loss by 1 — winners. Loss by 2 — winners. Loss by 3+ — loss. Bet counts only for 90 minutes of regulation plus injury time.

Handicap Line -2½, -3: Split into 2½ and 3 goal lines. Favorite: Win by 4+ — winners. Win by exactly 3 — half win, half refunded. Win by 1 or 2 — loss. Draw or loss — loss. Underdog: Win — winners. Draw or loss by 1 or 2 — winners. Loss by 3 — half loss, half refunded. Loss by 4+ — loss. Bet counts only for 90 minutes of regulation plus injury time.

MMA & Boxing Betting Rules

As per our Boxing betting regulations, we only pay for fights that end up as a draw when it is an option available on the board. In case that a draw is not an available option for betting, and the fight results in a draw, all credits will be then refunded.

Win in rounds 1-5 (MMA) or 1-12 (BOXING) by KO/TKO/DQ: When a boxer/fighter fails to beat the referee’s 10 count after a knockdown, or referee steps in to stop the fight. Any corner retirement will be classed as a TKO.

Win on Decision/Technical Decision — A points victory: A Decision victory is a fighter to win on the judges’ scorecards after all the scheduled rounds are completed.

Win on Decision/Technical Decision — Technical Decision: When a fighter is unable to carry on due to a cut/injury that wasn’t caused by a punch, then the fight will be decided on the judge’s scorecards at the time of the stoppage. And settled as a decision victory.

In Boxing for Men one round is 3 minutes in duration, 1 minute and 30 seconds is considered half round.

In MMA/UFC each round is 5 minutes in duration, 2 minutes and 30 seconds is considered half round.

Example of Totals offered in MMA/UFC: Over/Under 2½ Rounds means 2 Full Rounds plus half of the 3rd Round.

Both Fighters Must Start for Action.

UFC

Type of WagerTitle FightsNon Title Fights
Side$2,000$1,000
Props$500$500

Golf Betting Rules

Our regulations for Golf betting state that all golfers must tee-off for action. In case a tournament doesn’t finish the specified number of holes (a standard case would be 72 holes in total), the golfer who leads when the PGA officials determine it will be considered the winner.

Golf Match-up Betting Rules: For a golf match-up our guidelines state that both golfers must tee-off for action. The winner will be the golfer who wins the head-to-head match-up, that includes if one of the golfers withdraws or is disqualified from competition. In case that both golfers on the wager don’t finish the event, the winner will be selected to whoever has the lowest score.

Golf Dead Heat: A Dead Heat is calculated by dividing the stake proportionally between the number of winners in the event. For example in a Dead Heat (2 winners) your return will be half of the odds of your saved ticket.

PlayerOriginal OddsDead Heat Payout
Tiger Woods+250+125
Lucas Glover+350+175

If a Golf match has already begun and it is later scheduled to be concluded on a later date, all bets will stand until the match has officially concluded.

Auto Racing Betting Rules

If the starting time of a race is moved to the next day, the customer will have the option to keep or cancel the wager as long as it’s before the race starts. If the race already started and it is scheduled to be completed on another date, all bets have action regardless of how long it takes.

Our Auto and Car racing betting guidelines state that the winner of the race as far as betting is concerned is the driver who is acknowledged officially by NASCAR as the winner. In head-to-head matchups, both drivers must start the race for the wager to be valid. This is achieved if the driver finishes one lap.

Tennis Betting Rules

Full game must be completed for wagers to have action unless otherwise specified. If a winner is declared before the full match has completed, the match will be graded as no action for betting purposes.

Often, a Tennis match starting times can be altered because of unforeseeable weather conditions, if the starting time of a match is changed to a different time, the client will have the option to cancel or keep the bet prior the start of the match. If a tennis match has already begun and it is later scheduled to be concluded on a later date, all bets will stand until the match has officially concluded.

Hockey Betting Rules

Overtime periods and shootouts are included as part of the wager on full game.

NHL betting rules: for a Hockey wager to be considered as action at least 55 minutes of play are required. Laying money odds makes for all betting on hockey.

All Hockey props are for the 60 minutes of regulation only, Overtime and shootouts do not count.

eSports Rules

Single round match: Spread and Total usually refer to Kills or other measures depending on the game.

Multiple round match: Spread usually refers to rounds, maps or other measures depending on the game.

The Spread. It’s based on Rounds, Maps, Kills or other measures depending on the game. Example: In Counter Strike the spread is for Rounds, while in Dota 2 the spread would be for maps.

Betting on Totals. Could be kills, rounds or other measures depending on the game.

If a player/team retires during a match or he got disqualified all bets will have action.

All player/team must play for action.

Over time is included unless the draw option is available.

Sports Sims

We offer Sports Sims (Simulations) for NBA (NBA 2K20), NFL (Madden 20), MLB (MLB The Show 20) and NHL (NHL 20).

The games can be watched live on Twitch. Results and replays will also be available on this page after the games end.

Rules:

  1. All results are determined by a completely random computer simulation.
  2. Games must be fully completed for bets to have action.
    • If for any reason the game goes offline, it will restart where it left off once the connection is back. However, if the game failed to auto save, then all progress up to that point will be lost and all bets will be graded as NO ACTION.
    • If connectivity cannot be re-established and the game is not completed, all bets will have NO ACTION.
  3. First-half betting: The first half must be completed for bets to have action.
  4. Second half betting: The bet description will show if the game will have second half wagering. Second half betting includes overtime.
  5. All bets have action regardless of any glitch caused by the game that may occur and affect the final score.

NBA 2K League: Players will be competing on the official NBA 2K League build of NBA 2K20. No artificial intelligence is used. 6 minute quarters.

If a qualifying interruption in gameplay occurs, the restarted game will be played only for the duration of time that remains on the clock at the time of interruption.

  • For example, if an interruption occurs with two minutes remaining in the third quarter, the game will be restarted and played until four minutes remain in the second quarter, at which point the game will be considered final unless the teams are tied in total score between the interrupted game and the restarted game. If such a tie occurs, teams will play three‑minute overtime periods until there is a winner.

If a team is losing by at least 20 points with three minutes or less remaining in the fourth quarter at the time of a qualifying interruption, the game will be considered final.

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